With high emotional stakes and a plethora of witty writing, the fight culminates in a fantastically cinematic shot of the player shooting a portal at the moon. The player has to use portals and gels in meaningful ways to use Wheatley's environment against him and finally corrupt him with the various personality cores. Portal 2 sought out to improve almost everything the first game did in terms of puzzles, story and humor, culminating in an even better final boss fight against the maniacal Wheatley.Ĭlaiming to have studied GLaDOS' previous mistakes, Wheatley throws bombs at the player instead of shooting missiles, adding a new layer of defense with every successful counterattack as the amount of "portal-able" walls shrinks. While not a first-person shooter in the traditional sense, the original Portal was an amazing puzzle-action game whose out-of-the-box thinking and quirky nature made it a lot easier to make a good boss fight out of, culminating in an excellent (and hilarious) final battle against the evil A.I. While the basic principle of destroying crystals to take out the Nihilanth's shield is the same, Gordon now has much more cover to utilize and the Nihilanth's teleportation of materials fits well within Half-Life's theme of using the environment. No longer cowardly shooting portals at Gordon and using cheap attacks, the Nihilanth is now completely dedicated to killing Gordon with everything it can it's got, instead teleporting entire sections of Black Mesa and literally throwing them at the player on top of a stunning light show of energy attacks. The Valve-endorsed fan remake, Black Mesa, not only greatly improves Xen from a design and aesthetic perspective but also turns the Nihilanth boss fight into something truly spectacular. It’s an enormously satisfying, delightfully gruesome fist-pump to commemorate an epic battle and brutal finale for DOOM (2016)’s final boss.The original Half-Life had some memorable "level" boss encounters such as the Tentacle in the missile silo or the Gargantua at the trainyard, but its endgame in the otherworldly Xen has become notorious for its terrible level design and equally terrible bosses such as the final boss, the Nihilanth. Once you’ve worn down the Spider Mastermind, you finish her off with an entire mouthful of BFG. Have you ever wondered what a BFG would do to an enemy at really close range? No…we mean really close. He comes crashing down with his fists while shooting laser beams and. But what really earns it a spot on this list is how the battle ends. Jump To doom eternal icon of sin final boss fight and ending preview 1 Video Parts Jump To doom eternal icon of sin final boss fight and ending preview 3. The final boss in Doom Eternal is the Icon of Sin, who is the size of a skyscraper and covered from head to toe in armour. It’s a grueling and thrilling battle - an intense and memorable capstone to an intense and memorable gaming experience. You’ll need all your wits, all your skills, and all your BFG 9000 charges to make it out of this alive. Your DOOM (2016) experience has all come down to this: a final showdown with the Spider Mastermind, a hideously transfigured corruption of the already fairly corrupt villain. So you’ve blasted and bludgeoned your way through Mars and you’ve ripped and torn your way through Hell. The many bosses in the DOOM universe are no different – except they also tend to scare the pants off of players, and look cool as Hell doing it. They can change up the pace and often the scenery they can serve as convenient punctuation between a game’s acts they can work as a skill-gate, ensuring players are ready for the challenges ahead they can even offer a sort of breather by allowing players to focus on just one enemy. Doom Eternal Gameplay Walkthrough PS4 PRO Xbox One X PC No Commentary 2160p 60fps HD let's play playthrough review guide Showcasing all cutscenes movie editi. Boss battles can serve a few different purposes in games.
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